In each previous week we’ve used a particular API or technique as the central theme of the hack. This week I thought it would be fun to do something more open ended. This means you can use any technology or APIs you want. It’s entirely up to you how you want to interpret it, so [...]
Weekly App Hack, announcements
Thanks once again to the people who submitted apps for the weekly App Hack! We continue to be amazed by the creative ways that webOS developers find to turn webOS technologies into fantastic apps in only a week’s time! This week’s winner goes to a great new app that is sure to find a home [...]
Weekly App Hack
For this week’s app hack we are going to focus on a feature that has always been a passion of mine: multi-touch. Having the ability to get multiple touch points from the hardware lets you do many interesting things. The most common use is to let the user do an action with multiple fingers, such [...]
Weekly App Hack
Editor’s note: This week we are featuring a guest challenge from rockstar webOS developer Doug Reeder. He has pioneered an app interface that he calls Desk Accessories. Your challenge this week is to create an app that uses this kind of interface. Take it away, Doug! webOS “Desk Accessories” Using Dashboards and System Popups Background [...]
Weekly App Hack
This week’s App Hack will take a look at an API common across all webOS devices: the accelerometer. Generally, it is used to flip the screen around when the user rotates their device, but it can be used for so much more than that. Accelerometer The accelerometer can be accessed by listening for two different [...]
Developing with the webOS SDK, announcements, development
The apps are in and judging has begun. We will have the winners of the Text to Speech challenge up in a few days. Thanks to everybody who submitted apps! This week’s challenge is to do something with Exhibition Mode, one of the most under-appreciated features of webOS. Exhibition mode is a way to [...]
Developing with the webOS SDK, Weekly App Hack, announcements
As explained in yesterday’s post, we are starting a weekly App Hack Challenge. Each week we will post a code sample or explain how to use a particular API. You will have just seven days to use that code or API to build a cool app. The app doesn’t have to be huge or complex, [...]
development
As you know, we’re big fans of web standards. The Canvas API is a crucial part of HTML 5 web standards, letting you draw complex 2D graphics in the middle of your web content without any plugins. All it takes is some simple JavaScript. I just wanted to go over some of the improvements we’ve [...]
development
Greetings! A few weeks ago we announced our first non-phone product: the HP TouchPad. It’s a tablet with a stunning 1024×768 touch screen. It’s really a beauty to behold. It ships this summer, and while we don’t have a public SDK for you *just* yet, here are a few simple, but essential things to keep [...]
development
The HTML5 Canvas element is often used for games because it’s less CPU intensive than moving divs around. It also gives you very fine control over the output. However, games aren’t the only use for Canvas. It’s also great for generating charts on the fly instead of rendering them into an image on your server. [...]