Do you have questions about best practices for using buttons in your app? Maybe you’d like advice on the best way to use buttons in a dialog box. Well, our own Tomomi Imura, webOS Developer Relations’ in-house UI wizard is here to help with her new tutorial, “Creating Usable UI—Buttons and Interactive Dialogs”, available now [...]
Developing with the webOS SDK, announcements, development
The apps are in and judging has begun. We will have the winners of the Text to Speech challenge up in a few days. Thanks to everybody who submitted apps! This week’s challenge is to do something with Exhibition Mode, one of the most under-appreciated features of webOS. Exhibition mode is a way to [...]
Developing with the webOS SDK, announcements, development
Have you been wanting to add maps, complete with pushpins and infoboxes to your Enyo-based app? We’ve added a tutorial from our own Markus Leutwyler (@twtomcat for those following him on Twitter) that shows you all the details. You’ll find the article on the HP webOS Developer Center here.
Developing with the webOS SDK, development
In this article, I want to share how you can help ensure that your custom kind’s components are contained where you want them to be. Let’s start with the following example: Here is a kind that is simply a VFlexBox with a Header (for a header), a Scroller (for holding whatever gets added later), and [...]
Developing with the webOS SDK, development
Developers building applications with webOS 3.0 are enjoying the benefits of the Enyo framework. Enyo is HP’s JavaScript-based framework for building mobile web applications which abstracts the complexities of building features like web service access, localization and complex user interfaces into mobile applications away from the developer. At the same time, mobile developers are increasingly [...]
development
As you know, we’re big fans of web standards. The Canvas API is a crucial part of HTML 5 web standards, letting you draw complex 2D graphics in the middle of your web content without any plugins. All it takes is some simple JavaScript. I just wanted to go over some of the improvements we’ve [...]
Developing with the webOS SDK, development
I’d like to talk about the fundamental concept of CSS 3 Flexible Box Models and how you can take advantage of it as you create the interface using the Enyo framework. In addition, I’d also recommend checking out one of our previous posts, “Getting Familiar with the Flexible Box Layout Model.” CSS 3 Flexible Box [...]
Developing with the webOS SDK, development
The HP TouchPad with webOS 3.0 and the Enyo application programming framework bring significant opportunities for developers to leverage web standards for building great mobile applications and services. The growing availability of the TouchPad in countries outside North America means that developers like you will be able to bring their content to an expanding global [...]
Developing with the webOS SDK, development
For developers that are just getting started with webOS 3.0 and familiarizing themselves with our Enyo framework, the concept of encapsulation – a way to break your app down into smaller, self-contained parts – can make your code easier to understand and maintain. Once an Enyo app is broken down into self-contained components, they need [...]
Uncategorized, What's Happening in webOS, announcements, development
Around the webOS Developer Relations team, we often like to say that the developer is our customer. It drives what we do and constantly pushes us to keep asking, how can we improve the experience for every developer on our platform? Investing in your success: Device discounts, support and marketing Today, we’re excited to announce [...]